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Team South aka SAGE
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Rolf
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Team South aka SAGE
«
on:
April 12, 2008, 02:45:52 AM »
Welcome to the official thread of SAGE (South Area Gaming Enthusiasts)
Our name:
Formerly known as Team South, this informal group was formed so that tabletop gamers who live south of the big city could have a regular gaming fix to supplement the once-a-month OGM. However, we also welcome gamers irrespective of their location.
Our base of operations:
Unfortunately, at this time we don't have a fixed venue for gaming, so everything is pretty much scheduled on the fly, and is subject to people's schedules/availability. Details are posted in this thread of course.
Our badge:
We don't have an official badge yet, but we are looking for a mascot who will work for free and looks good in a French maid outfit.
Our motto:
To boldly go - no wait, that's taken. Suggestions welcome
edit Jan. 25 2009 - renamed thread to include SAGE
edit Feb. 05 2009 - moved to Clubs, Groups & Communities section and changed opening description
«
Last Edit: February 05, 2009, 02:47:06 AM by Howl
»
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Victor Kh'BaHzur
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Re: Team South
«
Reply #1 on:
April 12, 2008, 07:13:57 AM »
I'm good to go.
Just txt me if you still want to meet. I can bring Navia Dratp if you haven't tried it yet (we can park ourselves at the Hobbes and Landes there
)
Darth V
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Re: Team South
«
Reply #2 on:
April 12, 2008, 09:34:36 AM »
ahhh...not today for me. next time.
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Re: Team South
«
Reply #3 on:
April 12, 2008, 09:44:21 AM »
Vlad texted last night, he's still trying to work his sked around. Sadly there's no contact info for dmnyo...
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Re: Team South
«
Reply #4 on:
April 12, 2008, 10:48:23 AM »
Vlad texted - he's good to go. Will wait for other replies here for the next hour, then will coordinate with you guys via text ok?
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Re: Team South
«
Reply #5 on:
April 13, 2008, 10:54:49 PM »
How'd your meet go guys? Kwento naman!
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Re: Team South
«
Reply #6 on:
April 14, 2008, 03:45:51 AM »
There were only 4 of us who were there - Vlad (thats me), Rolf, Vic and Miko. Rolf, Vic and I met at ATC first for lunch at a Japanese resto before proceeding to Rolf's house. I brought the games namely I'm the Boss, Modern Art, Settlers of Catan, Arkham Horror and Descent for us to have options on what to play. We decided to play Descent. Miko joined us for that game which lasted the whole afternoon until I had to leave around 6pm.
It was more of a "learning game". It was only my 3rd try at the game while it was the first time for the other guys. Despite having tried it twice before, it happened around Dec last year and I can barely remember the rules. I never got to finish it even then and committed a lot of mistakes too. At least for the game last Sat, setup and gameplay went slightly faster thanks to the plastic trays which organized the hundreds of markers and counters and my vague recollection of the gameplay, mechanics and the board setup.
As I expected, we only cleared out the first room and ended the game there. I can say that I have a better grasp of the rules now and can run a faster and smoother game especially with vic, rolf and miko if given another go at it.
My comments on Descent....
Descent is truly a "gamer's" game and may not be suitable for casual gamers. The rules are heavy and takes time to digest. The gameplay will probably take half day at least to complete a dungeon. At its most basic - its purely a dungeon crawl. One guy has to be the overlord, an evil dungeon master whose sole aim is to destroy the Players by sending the various monsters and traps in the dungeon at the player's way. The other players are the adventuring heroes whose goals is to kill the monsters and loot the treasure. The game gives you 20 pre generated characters to choose from all of whom have different skills and powers. This may appeal to D&D fans who don't care for the roleplaying.
The action is non-stop as soon as the players enter. Its combat all the way and the bulk of the rules are geared towards fighting, moving and exploring your way in the dungeon. The only break players take is when the overlord decides not to spawn any nasty creatures that time or saves the devious traps, curses and dark charms for later. Players also take a break when they teleport back to town by activating the glyphs found in the dungeon and do some "shopping" of weapons, skills and potions. Otherwise, its hack and slash all the way to the final boss encounter at the end.
I would like to play it again and to finish at least the starter dungeon this time around. I'm also interested in getting the expansion - Road to Legend as this allows a campagin type of game compared to a single dungeon crawl adventure of the basic game.
Rolf, Vic, Miko... would be interested in getting your feedback too!
Vlad
ps. Thanks especially to Rolf for providing the venue and to all the guys for giving it a try and their paitience during the game.
«
Last Edit: April 14, 2008, 04:01:24 AM by vladsee
»
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Once more, into the breech, laddies!
«
Reply #7 on:
April 14, 2008, 11:14:59 AM »
Okay, the subject line is from the wrong era, but it fits!
First off, I'd like to thank
Rolf
for being the gracious and generous host of
Team South
's first game meet.
Thanks also to
Vlad
for bringing his games. Even though we were only able to play
Descent
, the option to play other games was nice.
Warning
: this post is long and rambling... if you can actually read what I've posted all the way to the end, then give yourself 100 exp!
DECISIONS
Having met up at ATC, we convoyed to
Rolf
's house.
Rolf
had a table that was just perfect for tabletop gaming - a long table that was flanked by plain, no-back, benches on either side of the long sides of the table (ah, brings back memories of public high school life).
Vlad
brought out the games he had brought, which were:
Descent
,
Arkham Horror
,
Modern Art
,
Settlers of Catan
, and
I'm the Boss
.
I had brought
Navia Dratp
, and the two cheese wheels... er...
Express
games. I just realized that we should've had a photo op of all the games brought then. Oh well... next time then.
Rolf
was interested in playing
Arkham Horror
, but
Vlad
's copy was still pristine - none of the game pieces have been punched out! And the thought of all the game pieces just rattling about in the box afterwards didn't sit well with any of us.
Vlad
suggested that we might as well try out
Descent
and we were game.
SETUP
The game box is humogous! That alone would intimidate the faint of heart. But being staunch gamers, we soldiered on. As the game pieces were being set up (prompting
Rolf
to utter "we're going to fight all that?!" when he saw how many monster pieces there were), we waxed nostalgic about
D&D
(specifically the boxed sets - of which I have 4 of the 5, minus the boxes they came in).
Since there was only three of us,
Vlad
was to play the Overlord and suggested that we play 2 characters each. Having never played the game, and my experience in
Runebound
being a distant memory, I just picked two babes - one that looked like she was strong in magic (Andria Runehand), and the other in melee/range (Lyssa).
Rolf
had beaten me to the Chun-Li lookalike (Red Shadow?), and his other character (Bogran?) was one that he seemed a bit familiar with (he has the interesting ability of getting additional damage if he can attack an enemy where he starts out of sight of the enemy's line of sight - basically he "pops in" to attack).
We randomly picked the abilities of each character, and Red Shadow got a familiar - a rat. He should've called it Remy, but I don't think he's watched Ratatouille. :p
We then equipped them as best we could, although I had actually wasted money on Lyssa by acquiring a weapon that I wouldn't use.
Vlad
explained to us the turn sequence of each player, and then the options when we chose to "ready" a character - frankly a reference card would've done wonders.
I think it was at this point that
Rolf
exclaimed "Tara, let's play
D&D
na lang!", and I can't really blame him since the complexity at the start can (and will most likely) turn away those less dedicated.
Miko
,
Rolf
's friend, showed up and he got to use Bogran. I decided to keep playing 2 characters since I felt we needed all the help we could get.
From there
Vlad
read us the introductory story (made him feel like a
DM
reading from a module) - something to do with getting some thing or other from a giant (I don't think any of us were really paying attention). Choosing our marching order (Red, Lyssa, Andira, Bogram), we started the game.
GAMEPLAY
For this adventure, the dungeon was composed of 6 rooms, with five of the rooms identical - a 6x6 grid square area with passages sprouting from the middle of a side and was 2 grid squares wide. The final room was the boss room and it was much maybe around 10x10 grid square area (not that we ever reached it). The rough map looked like this:
▓ ↑
│ N
▓─▓
││ │
□─▓─▓─▓
│
The dungeon entrance was at the West most part of the map. I'm not sure if the map is supposed to be shown immediately or if it's built as you travel along (as based on my one experience playing
DOOM: The Boardgame
). I just assumed that the rough layout of the dungeon was shown to us in the introductory story.
Spawning from the start glyph, Red opened the dungeon entrance and stepped inside. The first room had a pit in the middle of the room, and rubble to the north of the pit. There was also a beastman waiting east of the pit! Red's rat skirted the rubble and encountered another beastman on the northern side passage - thankfully the rat was immune to any monster attack, and was primarily used for reconnissance. This prompted me to play the FF7 battle music from my phone.
Since my memory of what happened each turn is rather hazy, I'll just summarize what happened in that room. We were able to kill the 2 initial beastmen even as 2 more beastman and a skeleton archer revealed themselves.
As we defeated one of the new beastmen and the skeleton, the Overlord was able to take control of Red for one turn. Red stabbed Lyssa bringing Lyssa's Life down to 2 points (I had forgotten to use Lyssa's ability of forcing a re-roll of one of the dice)!
The Overlord also spawned 2 hellhounds, and although we were able to take care of the remaining beastman and one of the hellhounds, the other hellhound was able to attack and Lyssa was killed.
Spawning in Town, she joined the group as it polished off the surviving hellhound, so she promptly ran to the treasure chest that was found at the northern side passage in order to open it. Red was able to loot a health potion from one of the beastmen.
The game actually ground to a halt the moment we got to open the first treasure chest. We couldn't find any rules regarding the equipping of the runes (the treasure) and even though
Rolf
did a quick check on the internet, we ended up having to just discuss the possible logic of its use.
Now that we were equipped with runes, we were able to storm the second room. There were 2 beastmen waiting and the Overlord spawned 2 magic users. It didn't take us long to polish them off.
Being wounded yet again, Lyssa went to Town to replenish her lost HP, and Bogran decided to go to Town as well. Since Red needed to exchange items with Bogram, she too entered the town glyph, leaving Andira and the rat.
The game stopped again when we were in Town, again there was no rules regarding selling items back to the town. Rolf recalled reading an errata regarding the selling of the treasure found (the rules stated it was worth 500 coins, but the errata brought it down to 250). Although the assumption was that all items sold would be half the price listed on the item card, I countered that it wouldn't work for items that were worth 25 gold, since there were no 10 or 5 gold denominations (only 25, 100, & 300).
Having sold items and replenished stock (I bought 2 more health potions for Lyssa), we were ready to go back into the dungeon.
It was at this point that Vlad had to leave since he needed to be at Makati by 7pm.
COMMENTS/OBSERVATIONS
As we started the game, I commented that it reminded me of a previous observation I had of another
Fantasy Flight
game, namely
Runebound
. Both games are sorely in need of a quick reference sheet/card. Then again,
Fantasy Flight
is not the only one guilty of this,
Formula De
also needs a quick reference sheet/card - something I should work on prior to the upcoming OGM.
Although I do agree with
Vlad
that it will appeal to
D&D
fans, you can still roleplay the characters. In fact, without really slipping into an obvious roleplay mode,
Rolf
,
Miko
, and I were doing minor roleplaying already - with
Miko
the most obvious in the way he moved Bogram - he avoided direct combat as much as possible.
Despite the fact that we didn't get to play far in
Descent
, I enjoyed it far more than
Runebound
, and I too would love to finish the adventure. Alas, once I start working, my only free time will be Sundays. At least I've gotten another game notched into my belt.
I'd like to suggest that in future
Team South
game meets, the participants pool their resources to purchase refreshements/chips (this is actually a practice that
Tobie
's gaming group,
TROPA
, does every time they have a gaming session). Admittedly, I didn't have any spare cash to contribute then (ah, the perils of being a free-lance artist), so kudos to Rolf for treating us out for merienda (might as well applaud him for it
).
Darth V
«
Last Edit: April 14, 2008, 11:28:12 AM by Force Vector
»
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Re: Team South
«
Reply #8 on:
April 14, 2008, 02:20:29 PM »
sounds like fun. sayang, i couldnt join. I have all the expansions of descent except for road to legend.
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Re: Team South
«
Reply #9 on:
April 15, 2008, 12:05:48 AM »
Thanks for sharing some info of your gaming session! I've been wanting to play Descent but it seems the long playing time keeps me from trying it out. This is one of the reasons we now rarely play Runebound.
Anyways, the expansion to "Descent" which is "Road To Legend" will hopefully give a solution to this. I read somewhere that the expansion will somewhat allow you to "save" the status of a game.
«
Last Edit: April 15, 2008, 12:19:35 AM by brel
»
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Re: Team South
«
Reply #10 on:
April 15, 2008, 01:43:15 AM »
with much much smaller dungeons. i heard each dungeon is at most an hour or two long.
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Re: Team South
«
Reply #11 on:
April 15, 2008, 10:28:28 AM »
I'm really grateful to you guys for coming. With all the overtime I've been doing, I was burning out and needed a break. Thanks a bunch
I actually came from work that morning and had only had about 2-3 hours sleep the night before.
Will post more later...
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Re: Team South
«
Reply #12 on:
April 16, 2008, 01:34:29 PM »
sorry bout not updating my contact info lol. lets play next time or whatever! ill put my number in.
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Re: Team South
«
Reply #13 on:
July 08, 2008, 01:38:35 AM »
Maybe its time to have another Team South Game Day? Lets start talking about the date, time and venue...
I'm usually free on the weekends. However, I've got some wargame commitments this weekend on the 12th as well as wargame day later this month. I guess depending on the wargame day I'm free on either the 19th or 26th.
I can bring Descent and we can have another go at it. I want to be the player this time. We can also finally try out GRIMM...
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Re: Team South
«
Reply #14 on:
July 08, 2008, 02:43:58 AM »
Hi
Vlad
,
I'm good for either dates, considering I'm pretty much free at the moment and looking at getting some part-time work (which is still up in the air).
Whichever date we confirm, I'll bring the
Runebound
game just in case
Caladan
shows up.
Darth V
"I play NOT to win, but to have fun amongst friends..."
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