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Brel
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« on: July 23, 2009, 12:21:00 AM »

The Game Crafter


Your dream made simple:

1. Make a game.
2. Publish it.
3. Earn fame and fortune.


Unfortunately, the reality of the table top game industry isn't so simple...

At TGC, you can start selling your game with only the push of a button. There are no up-front fees, no contractural obligations, no distributors, and you don't need a big publisher to decide your game will sell 10,000 units in the first year.

TGC is your dream made simple!

Indie Game Authors

The reality is that most games will never sell 10,000 units. Unfortunately, traditional production runs require you to buy 5,000 - 20,000 units to make production cheap enough to be profitable.

At TGC, even if your game only sells one copy, you'll have made a profit! Try to beat that by negotiating with publishers, distributors, retailers, and manufacturers.

Pro Game Authors

Even if you are an established game developer, making prototypes for playtesting can be time consuming and costly. Somtimes you can get short runs made by signing a manufacturing agreement, but there are usually many prototypes before you get to that point.

With TGC, you can make professional looking prototypes of your game long before you decide if it is production quality. Think it won't be profitable in the traditional market? No problem, just sell it on thegamecrafter.com instead. Think it's going to be an instant hit? No problem, you haven't lost any creative control, trademarks, or copyrights by using TGC to publish your prototypes.

Family Game Authors

Perhaps you want to make a game just for your family. At TGC you can manufacture only the copies you need, and you don't even have to sell it in our store. Games for families are great gifts at weddings, birthdays, family reunions, and holidays. Imagine a trivia game about ex-girlfriends at the next bachelor party, or a card game about family ancestry, or a board game about reliving your childhood. The possibilities are endless!

Teachers

Learning is active, and what better way to engage students' minds than through a game. Imagine how you could spruce up your lesson plan by building a game to teach your students the subject matter, or strengthen their test taking skills by using a game for review. Many studies have shown that students retain what they learn better through social activites and games. The game you design can be used year after year to teach each new crop of students. If your game is good enough, other teachers around the globe may want to purchase copies as well. Or your students may want to purchase a copy to take home and play with their families. TGC makes all these things possible.

Source: http://www.thegamecrafter.com/
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Gerald
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« Reply #1 on: October 16, 2009, 08:21:35 PM »

Do you have a great game that you've been itching to get published?  Or maybe you already have a prototype but you're wondering how you're gonna go about selling both you idea and you game?  Well, here's a cool new website for you:  The Game Crafter.

The site allows you to publish your own games and sell it directly thru their site.  There're video demos on how to do everything from counting costs to making cover art.  It allows you to customize what type of components and what quality components go into your games!  Try it now.  Cheesy
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