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Author Topic: Breakthrough: Cambrai  (Read 104 times)
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Gerald
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« on: June 26, 2011, 06:13:26 PM »

On November 20, 1917, 324 British tanks, followed by 8 infantry divisions, advanced on a front of 10,000 yards against the German lines near Cambrai in Flanders. In many places, the attackers suffered almost no casualties and breached the German lines. Will it be possible, this time, to break through to the “green fields beyond”?



Breakthrough: Cambrai is a two player game simulating the British assault to breach the “Hindenburg Line” between November 20 and December 3, 1917. One player controls the British forces, the other the German forces. The object of the game is to control a certain number of areas on the map or, for the British, to exit units off the map into certain perimeter zones.



Breakthrough: Cambrai is an area-movement game which uses impulse mechanics (where players alternate "mini-turns") similar to popular games like Breakout:Normandy and Monty's Gamble, Market Garden. The impulse nature of the game means little or no down time for each player while waiting for the other to complete a move or attack.

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vladsee
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« Reply #1 on: June 27, 2011, 12:09:00 PM »

Gerald, do you want to try the old Avalon Hill Breakout: Normandy one of these days? I can photocopy the rules and give it to you when we meet up.   That way we can both learn about these area impulse games and get it on the table finally.  When the new L2 version comes out you will be familiar with it too!   
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Gerald
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« Reply #2 on: June 27, 2011, 12:23:47 PM »

that'd be great vlad!
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